//Maya ASCII 2012 scene
//Name: hotdog stand.ma
//Last modified: Wed, Jan 11, 2012 01:53:29 PM
//Codeset: 1252
requires maya "2012";
requires "stereoCamera" "10.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2012";
fileInfo "version" "2012 x64";
fileInfo "cutIdentifier" "001200000000-796618";
fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
fileInfo "license" "student";
createNode transform -s -n "persp";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 65.137692023660421 19.754015870169841 -1.2193924208912339 ;
	setAttr ".r" -type "double3" -9.3383527290507402 90.599999999998715 -7.6333312355124402e-014 ;
createNode camera -s -n "perspShape" -p "persp";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999986;
	setAttr ".coi" 65.897541184877738;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".tp" -type "double3" 0.11703513600960314 9.0611930162201055 -0.53847280361568561 ;
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 2.5805656109164081 100.77718429329926 1.3052509147051543 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 16.724136430439568;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 2.5805656109164081 6.9662116941893721 100.36182420094521 ;
createNode camera -s -n "frontShape" -p "front";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 12.13666300471664;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 100.81913139382024 6.9662116941893721 1.3052509147051552 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 17.225743842571148;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "pCylinder1";
	setAttr ".t" -type "double3" 0.11062425569905809 13.478296293861526 -4.1140225785125253 ;
	setAttr ".s" -type "double3" 1 0.6369311640315829 1 ;
createNode mesh -n "pCylinderShape1" -p "pCylinder1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 84 ".uvst[0].uvsp[0:83]" -type "float2" 0.64860266 0.10796607
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		 0.45171607 0.0076473504 0.40815851 0.029841051 0.37359107 0.064408526 0.3513974 0.10796608
		 0.34374997 0.15625 0.3513974 0.20453392 0.37359107 0.24809146 0.40815854 0.28265893
		 0.4517161 0.3048526 0.5 0.3125 0.54828387 0.3048526 0.59184146 0.28265893 0.62640893
		 0.24809146 0.6486026 0.2045339 0.65625 0.15625 0.375 0.3125 0.38749999 0.3125 0.39999998
		 0.3125 0.41249996 0.3125 0.42499995 0.3125 0.43749994 0.3125 0.44999993 0.3125 0.46249992
		 0.3125 0.4749999 0.3125 0.48749989 0.3125 0.49999988 0.3125 0.51249987 0.3125 0.52499986
		 0.3125 0.53749985 0.3125 0.54999983 0.3125 0.56249982 0.3125 0.57499981 0.3125 0.5874998
		 0.3125 0.59999979 0.3125 0.61249977 0.3125 0.62499976 0.3125 0.375 0.68843985 0.38749999
		 0.68843985 0.39999998 0.68843985 0.41249996 0.68843985 0.42499995 0.68843985 0.43749994
		 0.68843985 0.44999993 0.68843985 0.46249992 0.68843985 0.4749999 0.68843985 0.48749989
		 0.68843985 0.49999988 0.68843985 0.51249987 0.68843985 0.52499986 0.68843985 0.53749985
		 0.68843985 0.54999983 0.68843985 0.56249982 0.68843985 0.57499981 0.68843985 0.5874998
		 0.68843985 0.59999979 0.68843985 0.61249977 0.68843985 0.62499976 0.68843985 0.64860266
		 0.79546607 0.62640899 0.75190848 0.59184152 0.71734101 0.54828393 0.69514734 0.5
		 0.68749994 0.45171607 0.69514734 0.40815851 0.71734107 0.37359107 0.75190854 0.3513974
		 0.79546607 0.34374997 0.84375 0.3513974 0.89203393 0.37359107 0.93559146 0.40815854
		 0.97015893 0.4517161 0.9923526 0.5 1 0.54828387 0.9923526 0.59184146 0.97015893 0.62640893
		 0.93559146 0.6486026 0.89203393 0.65625 0.84375 0.5 0.15000001 0.5 0.83749998;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 42 ".vt[0:41]"  0.44293454 -9.25388813 -0.14391816 0.37678263 -9.25388813 -0.27374858
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		 0.37678239 -9.25388813 0.27374846 0.44293427 -9.25388813 0.14391807 0.46572864 -9.25388813 0
		 0.44293454 9.25388813 -0.14391816 0.37678263 9.25388813 -0.27374858 0.27374858 9.25388813 -0.3767826
		 0.14391814 9.25388813 -0.44293448 0 9.25388813 -0.46572885 -0.14391814 9.25388813 -0.44293445
		 -0.27374855 9.25388813 -0.37678254 -0.37678251 9.25388813 -0.27374852 -0.44293439 9.25388813 -0.1439181
		 -0.46572876 9.25388813 0 -0.44293439 9.25388813 0.1439181 -0.37678248 9.25388813 0.27374849
		 -0.27374849 9.25388813 0.37678245 -0.1439181 9.25388813 0.44293433 -1.3879795e-008 9.25388813 0.4657287
		 0.14391805 9.25388813 0.4429343 0.27374843 9.25388813 0.37678242 0.37678239 9.25388813 0.27374846
		 0.44293427 9.25388813 0.14391807 0.46572864 9.25388813 0 0 -9.25388813 0 0 9.25388813 0;
	setAttr -s 100 ".ed[0:99]"  0 1 0 1 2 0 2 3 0 3 4 0 4 5 0 5 6 0 6 7 0
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	setAttr -s 60 ".fc[0:59]" -type "polyFaces" 
		f 4 0 41 -21 -41
		mu 0 4 20 21 42 41
		f 4 1 42 -22 -42
		mu 0 4 21 22 43 42
		f 4 2 43 -23 -43
		mu 0 4 22 23 44 43
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		f 4 4 45 -25 -45
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		mu 0 4 25 26 47 46
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		f 4 19 40 -40 -60
		mu 0 4 39 40 61 60
		f 3 -1 -61 61
		mu 0 3 1 0 82
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		mu 0 3 2 1 82
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		mu 0 3 3 2 82
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		mu 0 3 62 81 83
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		mu 0 3 81 80 83;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pPlane1";
	setAttr ".t" -type "double3" 1.333994974861223 10.231158641527603 -4.0268233979228194 ;
	setAttr ".r" -type "double3" 0 0 16.107604826189529 ;
	setAttr ".s" -type "double3" 1.0000000000000004 1 1 ;
createNode mesh -n "pPlaneShape1" -p "pPlane1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0 0 0.82432431 0
		 0 1 0.82432431 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -4.8114838e-016 -2.62869811 2.16689968 4.8114838e-016 -2.62869811 -2.16689968
		 -4.8114838e-016 2.62869811 2.16689968 4.8114838e-016 2.62869811 -2.16689968;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 0 2 -4 -2
		mu 0 4 0 1 3 2;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCylinder2";
	setAttr ".t" -type "double3" 0.11703608968391949 17.972171044401421 -4.1047928972704337 ;
	setAttr ".s" -type "double3" 1 1.0000000000000004 1 ;
createNode mesh -n "pCylinderShape2" -p "pCylinder2";
	setAttr -k off ".v";
	setAttr -s 2 ".iog[0].og";
	setAttr ".iog[0].og[0].gcl" -type "componentList" 20 "f[0]" "f[2]" "f[4]" "f[6]" "f[8]" "f[10]" "f[12]" "f[14]" "f[16]" "f[18]" "f[21]" "f[23]" "f[25]" "f[27]" "f[29]" "f[31]" "f[33]" "f[35]" "f[37]" "f[39]";
	setAttr ".iog[0].og[1].gcl" -type "componentList" 19 "f[1]" "f[3]" "f[5]" "f[7]" "f[9]" "f[11]" "f[13]" "f[15]" "f[17]" "f[19:20]" "f[22]" "f[24]" "f[26]" "f[28]" "f[30]" "f[32]" "f[34]" "f[36]" "f[38]";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 63 ".uvst[0].uvsp[0:62]" -type "float2" 0.375 0.3125 0.38749999
		 0.3125 0.39999998 0.3125 0.41249996 0.3125 0.42499995 0.3125 0.43749994 0.3125 0.44999993
		 0.3125 0.46249992 0.3125 0.4749999 0.3125 0.48749989 0.3125 0.49999988 0.3125 0.51249987
		 0.3125 0.52499986 0.3125 0.53749985 0.3125 0.54999983 0.3125 0.56249982 0.3125 0.57499981
		 0.3125 0.5874998 0.3125 0.59999979 0.3125 0.61249977 0.3125 0.62499976 0.3125 0.375
		 0.68843985 0.38749999 0.68843985 0.39999998 0.68843985 0.41249996 0.68843985 0.42499995
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		 0.68843985 0.53749985 0.68843985 0.54999983 0.68843985 0.56249982 0.68843985 0.57499981
		 0.68843985 0.5874998 0.68843985 0.59999979 0.68843985 0.61249977 0.68843985 0.62499976
		 0.68843985 0.64860266 0.79546607 0.62640899 0.75190848 0.59184152 0.71734101 0.54828393
		 0.69514734 0.5 0.68749994 0.45171607 0.69514734 0.40815851 0.71734107 0.37359107
		 0.75190854 0.3513974 0.79546607 0.34374997 0.84375 0.3513974 0.89203393 0.37359107
		 0.93559146 0.40815854 0.97015893 0.4517161 0.9923526 0.5 1 0.54828387 0.9923526 0.59184146
		 0.97015893 0.62640893 0.93559146 0.6486026 0.89203393 0.65625 0.84375 0.5 0.83749998;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 41 ".pt[0:40]" -type "float3"  0 -1.4347972 0 0 -0.53911251 
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	setAttr -s 41 ".vt[0:40]"  8.77524757 -1.23614812 -2.85125065 7.46467161 -1.23614812 -5.42340088
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	setAttr -s 80 ".ed[0:79]"  0 1 0 1 2 0 2 3 0 3 4 0 4 5 0 5 6 0 6 7 0
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	setAttr -s 40 ".fc[0:39]" -type "polyFaces" 
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		mu 0 4 7 8 29 28
		f 4 8 49 -29 -49
		mu 0 4 8 9 30 29
		f 4 9 50 -30 -50
		mu 0 4 9 10 31 30
		f 4 10 51 -31 -51
		mu 0 4 10 11 32 31
		f 4 11 52 -32 -52
		mu 0 4 11 12 33 32
		f 4 12 53 -33 -53
		mu 0 4 12 13 34 33
		f 4 13 54 -34 -54
		mu 0 4 13 14 35 34
		f 4 14 55 -35 -55
		mu 0 4 14 15 36 35
		f 4 15 56 -36 -56
		mu 0 4 15 16 37 36
		f 4 16 57 -37 -57
		mu 0 4 16 17 38 37
		f 4 17 58 -38 -58
		mu 0 4 17 18 39 38
		f 4 18 59 -39 -59
		mu 0 4 18 19 40 39
		f 4 19 40 -40 -60
		mu 0 4 19 20 41 40
		f 3 20 61 -61
		mu 0 3 60 59 62
		f 3 21 62 -62
		mu 0 3 59 58 62
		f 3 22 63 -63
		mu 0 3 58 57 62
		f 3 23 64 -64
		mu 0 3 57 56 62
		f 3 24 65 -65
		mu 0 3 56 55 62
		f 3 25 66 -66
		mu 0 3 55 54 62
		f 3 26 67 -67
		mu 0 3 54 53 62
		f 3 27 68 -68
		mu 0 3 53 52 62
		f 3 28 69 -69
		mu 0 3 52 51 62
		f 3 29 70 -70
		mu 0 3 51 50 62
		f 3 30 71 -71
		mu 0 3 50 49 62
		f 3 31 72 -72
		mu 0 3 49 48 62
		f 3 32 73 -73
		mu 0 3 48 47 62
		f 3 33 74 -74
		mu 0 3 47 46 62
		f 3 34 75 -75
		mu 0 3 46 45 62
		f 3 35 76 -76
		mu 0 3 45 44 62
		f 3 36 77 -77
		mu 0 3 44 43 62
		f 3 37 78 -78
		mu 0 3 43 42 62
		f 3 38 79 -79
		mu 0 3 42 61 62
		f 3 39 60 -80
		mu 0 3 61 60 62;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCube2";
	setAttr ".t" -type "double3" 2.7640093268660855 7.9196470465696427 10.2111704180884 ;
	setAttr ".s" -type "double3" 1 1.0000000000000004 1.352334798120199 ;
createNode mesh -n "pCubeShape2" -p "pCube2";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".vt[0:7]"  -3.64728451 -0.19201055 1.11004317 3.64728451 -0.19201055 1.11004317
		 -3.64728451 0.19201055 1.11004317 3.64728451 0.19201055 1.11004317 -3.64728451 0.19201055 -1.11004317
		 3.64728451 0.19201055 -1.11004317 -3.64728451 -0.19201055 -1.11004317 3.64728451 -0.19201055 -1.11004317;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 0 1 3 2
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCube3";
	setAttr ".t" -type "double3" 5.2609860796113974 7.9196470465696427 6.1787507860639881 ;
	setAttr ".s" -type "double3" 0.29573765776774436 1.0000000000000004 2.0242078980042479 ;
createNode mesh -n "pCubeShape3" -p "pCube3";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".vt[0:7]"  -3.64728451 -0.19201055 1.11004317 3.64728451 -0.19201055 1.11004317
		 -3.64728451 0.19201055 1.11004317 3.64728451 0.19201055 1.11004317 -3.64728451 0.19201055 -1.11004317
		 3.64728451 0.19201055 -1.11004317 -3.64728451 -0.19201055 -1.11004317 3.64728451 -0.19201055 -1.11004317;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 0 1 3 2
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCube4";
	setAttr ".t" -type "double3" 2.3145156694310565 7.9196470465696427 6.1787507860639881 ;
	setAttr ".s" -type "double3" 0.29573765776774436 1.0000000000000004 2.0242078980042479 ;
createNode mesh -n "pCubeShape4" -p "pCube4";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".vt[0:7]"  -3.64728451 -0.19201055 1.11004317 3.64728451 -0.19201055 1.11004317
		 -3.64728451 0.19201055 1.11004317 3.64728451 0.19201055 1.11004317 -3.64728451 0.19201055 -1.11004317
		 3.64728451 0.19201055 -1.11004317 -3.64728451 -0.19201055 -1.11004317 3.64728451 -0.19201055 -1.11004317;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 0 1 3 2
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "pCube5";
	setAttr ".t" -type "double3" -0.364392524767152 7.9196470465696427 6.1787507860639881 ;
	setAttr ".s" -type "double3" 0.29573765776774436 1.0000000000000004 2.0242078980042479 ;
createNode mesh -n "pCubeShape5" -p "pCube5";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".vt[0:7]"  -3.64728451 -0.19201055 1.11004317 3.64728451 -0.19201055 1.11004317
		 -3.64728451 0.19201055 1.11004317 3.64728451 0.19201055 1.11004317 -3.64728451 0.19201055 -1.11004317
		 3.64728451 0.19201055 -1.11004317 -3.64728451 -0.19201055 -1.11004317 3.64728451 -0.19201055 -1.11004317;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 0 1 3 2
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "polySurface1";
createNode mesh -n "polySurfaceShape1" -p "polySurface1";
	setAttr -k off ".v";
	setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:10]";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 34 ".uvst[0].uvsp[0:33]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0.375 0 0.625 0 0.375 0.75 0.625 0.75 0.375 1 0.625
		 1 0.875 0 0.125 0 0.625 0.50258058 0.375 0.50258064 0.625 0.24741937 0.875 0.24741937
		 0.375 0.24741937 0.625 0.24741937 0.125 0.24741937 0.375 0.24741937 0.41685683 0.41547278
		 0.41685683 0.37087011 0.60302526 0.37087011 0.60302526 0.41547275;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 16 ".vt[0:15]"  6.3478632 5.93159771 -0.45285594 -0.18553376 5.93159771 -0.45285594
		 -0.18553376 5.93159771 2.97242022 6.3478632 5.93159771 2.97242022 -0.18553376 7.77682877 -0.45285594
		 6.3478632 7.77682877 -0.45285594 6.3478632 7.77682877 2.97242022 -0.18553376 7.77682877 2.97242022
		 -1.65445757 0 -6.9441576 -1.65445757 0 12.25468731 -1.65445757 7.77682877 12.25468731
		 -1.65445757 7.77682877 -6.9441576 7.11904526 0 12.25468731 7.11904526 0 -6.9441576
		 7.11904526 7.77682877 -6.9441576 7.11904526 7.77682877 12.25468731;
	setAttr -s 24 ".ed[0:23]"  0 1 0 1 2 0 2 3 0 3 0 0 4 1 0 0 5 0 5 4 0
		 3 6 0 6 5 0 2 7 0 7 6 0 4 7 0 8 9 0 9 10 0 10 11 0 11 8 0 12 13 0 13 14 0 14 15 0
		 15 12 0 8 13 0 12 9 0 11 14 0 10 15 0;
	setAttr -s 11 ".fc[0:10]" -type "polyFaces" 
		f 4 0 1 2 3
		mu 0 4 17 16 18 19
		f 4 4 -1 5 6
		mu 0 4 23 16 17 22
		f 4 -6 -4 7 8
		mu 0 4 25 20 15 24
		f 4 -8 -3 9 10
		mu 0 4 27 15 14 26
		f 4 -10 -2 -5 11
		mu 0 4 29 14 21 28
		f 4 12 13 14 15
		mu 0 4 12 0 2 13
		f 4 16 17 18 19
		mu 0 4 1 10 11 3
		f 4 20 -17 21 -13
		mu 0 4 6 7 9 8
		f 4 22 -18 -21 -16
		mu 0 4 4 5 7 6
		f 4 23 -19 -23 -15
		mu 0 4 2 3 5 4
		h 4 -9 -11 -12 -7
		mu 0 4 33 32 31 30
		f 4 -22 -20 -24 -14
		mu 0 4 0 1 3 2;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "polySurface2";
	setAttr ".t" -type "double3" 0 -3.031913263655527 0 ;
createNode mesh -n "polySurfaceShape2" -p "polySurface2";
	setAttr -k off ".v";
	setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:9]";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 38 ".uvst[0].uvsp[0:37]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0.65624964 0.10645515 0.85937381 0.10645516 0.85937381
		 0.25 0.65624964 0.25 0.34375033 0.25 0.14062622 0.25 0.14062622 0.10645515 0.34375033
		 0.10645515 0.625 0.28124964 0.625 0.48437381 0.375 0.48437381 0.375 0.28124967 0.58902884
		 0.75 0.58902884 1 0.41276979 1 0.41276979 0.75 0.58902884 0.55489153 0.58902884 0.75
		 0.41276979 0.75 0.41276973 0.55489147 0.41276976 0.19510847 0.41276979 0 0.58902884
		 0 0.58902884 0.19510849;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 16 ".vt[0:15]"  3.23587227 11.30625153 9.074410439 3.23587227 11.30625153 8.9349966
		 3.23587227 10.99963951 8.9349966 3.23587227 10.99963951 9.074410439 2.18490505 10.99963951 9.074410439
		 2.18490505 10.99963951 8.9349966 2.18490505 11.30625153 8.9349966 2.18490505 11.30625153 9.074410439
		 3.45035505 10.99963951 8.9349966 3.45035505 10.99963951 9.074410439 1.95969772 10.99963951 8.9349966
		 1.95969772 10.99963951 9.074410439 1.95969772 11.39251328 9.074410439 1.95969772 11.39251328 8.9349966
		 3.45035505 11.39251328 8.9349966 3.45035505 11.39251328 9.074410439;
	setAttr -s 24 ".ed[0:23]"  0 1 0 1 2 0 2 3 0 3 0 0 4 5 0 5 6 0 6 7 0
		 7 4 0 6 1 0 0 7 0 2 8 0 8 9 0 9 3 0 10 11 0 11 12 0 12 13 0 13 10 0 8 14 0 14 15 0
		 15 9 0 4 11 0 10 5 0 13 14 0 12 15 0;
	setAttr -s 10 ".fc[0:9]" -type "polyFaces" 
		f 4 0 1 2 3
		mu 0 4 17 16 15 14
		f 4 4 5 6 7
		mu 0 4 21 20 19 18
		f 4 -7 8 -1 9
		mu 0 4 25 24 23 22
		f 4 -3 10 11 12
		mu 0 4 27 26 7 9
		f 4 13 14 15 16
		mu 0 4 12 0 2 13
		f 4 -12 17 18 19
		mu 0 4 1 10 11 3
		f 4 -5 20 -14 21
		mu 0 4 29 28 8 6
		f 8 -6 -22 -17 22 -18 -11 -2 -9
		mu 0 8 33 32 6 4 5 7 31 30
		f 4 23 -19 -23 -16
		mu 0 4 2 3 5 4
		f 8 -4 -13 -20 -24 -15 -21 -8 -10
		mu 0 8 37 36 1 3 2 0 35 34;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "polySurface3";
	setAttr ".t" -type "double3" 0.40327782209317409 -3.031913263655527 -2.6542618719976052 ;
	setAttr ".r" -type "double3" 0 -90.573963045423341 0 ;
	setAttr ".rp" -type "double3" 2.7597569616655115 11.001550578787763 8.9786798881095038 ;
	setAttr ".sp" -type "double3" 2.7597569616655115 11.001550578787763 8.9786798881095038 ;
createNode mesh -n "polySurfaceShape3" -p "polySurface3";
	setAttr -k off ".v";
	setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:9]";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 38 ".uvst[0].uvsp[0:37]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0.65624964 0.10645515 0.85937381 0.10645516 0.85937381
		 0.25 0.65624964 0.25 0.34375033 0.25 0.14062622 0.25 0.14062622 0.10645515 0.34375033
		 0.10645515 0.625 0.28124964 0.625 0.48437381 0.375 0.48437381 0.375 0.28124967 0.58902884
		 0.75 0.58902884 1 0.41276979 1 0.41276979 0.75 0.58902884 0.55489153 0.58902884 0.75
		 0.41276979 0.75 0.41276973 0.55489147 0.41276976 0.19510847 0.41276979 0 0.58902884
		 0 0.58902884 0.19510849;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 16 ".vt[0:15]"  3.23587227 11.30625153 9.074410439 3.23587227 11.30625153 8.9349966
		 3.23587227 10.99963951 8.9349966 3.23587227 10.99963951 9.074410439 2.18490505 10.99963951 9.074410439
		 2.18490505 10.99963951 8.9349966 2.18490505 11.30625153 8.9349966 2.18490505 11.30625153 9.074410439
		 3.45035505 10.99963951 8.9349966 3.45035505 10.99963951 9.074410439 1.95969772 10.99963951 8.9349966
		 1.95969772 10.99963951 9.074410439 1.95969772 11.39251328 9.074410439 1.95969772 11.39251328 8.9349966
		 3.45035505 11.39251328 8.9349966 3.45035505 11.39251328 9.074410439;
	setAttr -s 24 ".ed[0:23]"  0 1 0 1 2 0 2 3 0 3 0 0 4 5 0 5 6 0 6 7 0
		 7 4 0 6 1 0 0 7 0 2 8 0 8 9 0 9 3 0 10 11 0 11 12 0 12 13 0 13 10 0 8 14 0 14 15 0
		 15 9 0 4 11 0 10 5 0 13 14 0 12 15 0;
	setAttr -s 10 ".fc[0:9]" -type "polyFaces" 
		f 4 0 1 2 3
		mu 0 4 17 16 15 14
		f 4 4 5 6 7
		mu 0 4 21 20 19 18
		f 4 -7 8 -1 9
		mu 0 4 25 24 23 22
		f 4 -3 10 11 12
		mu 0 4 27 26 7 9
		f 4 13 14 15 16
		mu 0 4 12 0 2 13
		f 4 -12 17 18 19
		mu 0 4 1 10 11 3
		f 4 -5 20 -14 21
		mu 0 4 29 28 8 6
		f 8 -6 -22 -17 22 -18 -11 -2 -9
		mu 0 8 33 32 6 4 5 7 31 30
		f 4 23 -19 -23 -16
		mu 0 4 2 3 5 4
		f 8 -4 -13 -20 -24 -15 -21 -8 -10
		mu 0 8 37 36 1 3 2 0 35 34;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "polySurface4";
	setAttr ".t" -type "double3" 3.5397462006275044 -3.031913263655527 -2.9934507945932229 ;
	setAttr ".r" -type "double3" 0 -90.130821875651847 0 ;
	setAttr ".rp" -type "double3" 2.4773162367946235 11.001511415687004 9.0006446360451928 ;
	setAttr ".sp" -type "double3" 2.4773162367946235 11.001511415687004 9.0006446360451928 ;
createNode mesh -n "polySurfaceShape4" -p "polySurface4";
	setAttr -k off ".v";
	setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:9]";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 38 ".uvst[0].uvsp[0:37]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0.65624964 0.10645515 0.85937381 0.10645516 0.85937381
		 0.25 0.65624964 0.25 0.34375033 0.25 0.14062622 0.25 0.14062622 0.10645515 0.34375033
		 0.10645515 0.625 0.28124964 0.625 0.48437381 0.375 0.48437381 0.375 0.28124967 0.58902884
		 0.75 0.58902884 1 0.41276979 1 0.41276979 0.75 0.58902884 0.55489153 0.58902884 0.75
		 0.41276979 0.75 0.41276973 0.55489147 0.41276976 0.19510847 0.41276979 0 0.58902884
		 0 0.58902884 0.19510849;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 16 ".vt[0:15]"  3.23587227 11.30625153 9.074410439 3.23587227 11.30625153 8.9349966
		 3.23587227 10.99963951 8.9349966 3.23587227 10.99963951 9.074410439 2.18490505 10.99963951 9.074410439
		 2.18490505 10.99963951 8.9349966 2.18490505 11.30625153 8.9349966 2.18490505 11.30625153 9.074410439
		 3.45035505 10.99963951 8.9349966 3.45035505 10.99963951 9.074410439 1.95969772 10.99963951 8.9349966
		 1.95969772 10.99963951 9.074410439 1.95969772 11.39251328 9.074410439 1.95969772 11.39251328 8.9349966
		 3.45035505 11.39251328 8.9349966 3.45035505 11.39251328 9.074410439;
	setAttr -s 24 ".ed[0:23]"  0 1 0 1 2 0 2 3 0 3 0 0 4 5 0 5 6 0 6 7 0
		 7 4 0 6 1 0 0 7 0 2 8 0 8 9 0 9 3 0 10 11 0 11 12 0 12 13 0 13 10 0 8 14 0 14 15 0
		 15 9 0 4 11 0 10 5 0 13 14 0 12 15 0;
	setAttr -s 10 ".fc[0:9]" -type "polyFaces" 
		f 4 0 1 2 3
		mu 0 4 17 16 15 14
		f 4 4 5 6 7
		mu 0 4 21 20 19 18
		f 4 -7 8 -1 9
		mu 0 4 25 24 23 22
		f 4 -3 10 11 12
		mu 0 4 27 26 7 9
		f 4 13 14 15 16
		mu 0 4 12 0 2 13
		f 4 -12 17 18 19
		mu 0 4 1 10 11 3
		f 4 -5 20 -14 21
		mu 0 4 29 28 8 6
		f 8 -6 -22 -17 22 -18 -11 -2 -9
		mu 0 8 33 32 6 4 5 7 31 30
		f 4 23 -19 -23 -16
		mu 0 4 2 3 5 4
		f 8 -4 -13 -20 -24 -15 -21 -8 -10
		mu 0 8 37 36 1 3 2 0 35 34;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "polySurface5";
	setAttr ".t" -type "double3" -2.3570575024862599 -3.031913263655527 -2.7315067487056752 ;
	setAttr ".r" -type "double3" 0 89.61222431433913 0 ;
	setAttr ".rp" -type "double3" 2.7212300994546501 11.023528976326286 9.0118837977515174 ;
	setAttr ".rpt" -type "double3" 0.17779595243018162 0 -0.055612766298314083 ;
	setAttr ".sp" -type "double3" 2.7212300994546501 11.023528976326286 9.0118837977515174 ;
createNode mesh -n "polySurfaceShape5" -p "polySurface5";
	setAttr -k off ".v";
	setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:9]";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 38 ".uvst[0].uvsp[0:37]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0.65624964 0.10645515 0.85937381 0.10645516 0.85937381
		 0.25 0.65624964 0.25 0.34375033 0.25 0.14062622 0.25 0.14062622 0.10645515 0.34375033
		 0.10645515 0.625 0.28124964 0.625 0.48437381 0.375 0.48437381 0.375 0.28124967 0.58902884
		 0.75 0.58902884 1 0.41276979 1 0.41276979 0.75 0.58902884 0.55489153 0.58902884 0.75
		 0.41276979 0.75 0.41276973 0.55489147 0.41276976 0.19510847 0.41276979 0 0.58902884
		 0 0.58902884 0.19510849;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 16 ".vt[0:15]"  3.23587227 11.30625153 9.074410439 3.23587227 11.30625153 8.9349966
		 3.23587227 10.99963951 8.9349966 3.23587227 10.99963951 9.074410439 2.18490505 10.99963951 9.074410439
		 2.18490505 10.99963951 8.9349966 2.18490505 11.30625153 8.9349966 2.18490505 11.30625153 9.074410439
		 3.45035505 10.99963951 8.9349966 3.45035505 10.99963951 9.074410439 1.95969772 10.99963951 8.9349966
		 1.95969772 10.99963951 9.074410439 1.95969772 11.39251328 9.074410439 1.95969772 11.39251328 8.9349966
		 3.45035505 11.39251328 8.9349966 3.45035505 11.39251328 9.074410439;
	setAttr -s 24 ".ed[0:23]"  0 1 0 1 2 0 2 3 0 3 0 0 4 5 0 5 6 0 6 7 0
		 7 4 0 6 1 0 0 7 0 2 8 0 8 9 0 9 3 0 10 11 0 11 12 0 12 13 0 13 10 0 8 14 0 14 15 0
		 15 9 0 4 11 0 10 5 0 13 14 0 12 15 0;
	setAttr -s 10 ".fc[0:9]" -type "polyFaces" 
		f 4 0 1 2 3
		mu 0 4 17 16 15 14
		f 4 4 5 6 7
		mu 0 4 21 20 19 18
		f 4 -7 8 -1 9
		mu 0 4 25 24 23 22
		f 4 -3 10 11 12
		mu 0 4 27 26 7 9
		f 4 13 14 15 16
		mu 0 4 12 0 2 13
		f 4 -12 17 18 19
		mu 0 4 1 10 11 3
		f 4 -5 20 -14 21
		mu 0 4 29 28 8 6
		f 8 -6 -22 -17 22 -18 -11 -2 -9
		mu 0 8 33 32 6 4 5 7 31 30
		f 4 23 -19 -23 -16
		mu 0 4 2 3 5 4
		f 8 -4 -13 -20 -24 -15 -21 -8 -10
		mu 0 8 37 36 1 3 2 0 35 34;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode place3dTexture -n "place3dTexture1";
createNode place3dTexture -n "place3dTexture2";
createNode transform -n "pCube6";
	setAttr ".t" -type "double3" 3.1177934571456114 6.8699784883649517 1.2811926132490283 ;
	setAttr ".s" -type "double3" 10.7310596832084 3.6765757320288741 7.0746229995101046 ;
createNode mesh -n "pCubeShape6" -p "pCube6";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".fbda" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
createNode lightLinker -s -n "lightLinker1";
	setAttr -s 9 ".lnk";
	setAttr -s 9 ".slnk";
createNode displayLayerManager -n "layerManager";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
	setAttr ".g" yes;
createNode script -n "uiConfigurationScriptNode";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n"
		+ "                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n"
		+ "                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n"
		+ "                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n"
		+ "            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n"
		+ "            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n"
		+ "            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n"
		+ "                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n"
		+ "                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 0\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n"
		+ "                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n"
		+ "            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n"
		+ "            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 0\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n"
		+ "                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n"
		+ "                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n"
		+ "            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n"
		+ "            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n"
		+ "                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n"
		+ "                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n"
		+ "                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n"
		+ "            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 16384\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n"
		+ "            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n"
		+ "            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -showShapes 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n                -showContainerContents 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n"
		+ "                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n"
		+ "                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -showShapes 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n"
		+ "            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n"
		+ "                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n"
		+ "                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n"
		+ "            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n"
		+ "                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n"
		+ "                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n"
		+ "                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n"
		+ "                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n"
		+ "                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n"
		+ "                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n"
		+ "                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n"
		+ "\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n"
		+ "                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n"
		+ "                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n"
		+ "            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n"
		+ "                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n"
		+ "                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n"
		+ "                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n"
		+ "                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 16384\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n"
		+ "                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -shadows 0\n                -displayMode \"centerEye\" \n"
		+ "                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 16384\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 16384\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 ";
	setAttr ".st" 6;
createNode lambert -n "lambert2";
	setAttr ".c" -type "float3" 0.94117647 0.07381776 0.21576561 ;
createNode shadingEngine -n "lambert2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
createNode groupId -n "groupId16";
	setAttr ".ihi" 0;
createNode groupId -n "groupId17";
	setAttr ".ihi" 0;
createNode groupId -n "groupId18";
	setAttr ".ihi" 0;
createNode lambert -n "lambert3";
	setAttr ".c" -type "float3" 0.15570934 0.88235295 0.88235295 ;
createNode shadingEngine -n "lambert3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
createNode lambert -n "lambert4";
	setAttr ".c" -type "float3" 0.315 0.315 0.315 ;
createNode shadingEngine -n "lambert4SG";
	setAttr ".ihi" 0;
	setAttr -s 8 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo3";
createNode lambert -n "lambert5";
	setAttr ".c" -type "float3" 0 0 0 ;
createNode shadingEngine -n "lambert5SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
createNode place2dTexture -n "place2dTexture1";
createNode wood -n "wood1";
createNode lambert -n "wood1Material";
createNode shadingEngine -n "wood1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo5";
createNode polyCube -n "polyCube1";
	setAttr ".w" 0.60470303374761158;
	setAttr ".h" 0.51446940930383145;
	setAttr ".d" 0.47394766420810441;
	setAttr ".cuv" 4;
createNode oceanShader -n "oceanShader1";
	setAttr -s 3 ".env";
	setAttr ".env[0].envp" 0.20000000298023224;
	setAttr ".env[0].envc" -type "float3" 0.015 0.13 0.145 ;
	setAttr ".env[0].envi" 2;
	setAttr ".env[1].envp" 0.55000001192092896;
	setAttr ".env[1].envc" -type "float3" 0.47999999 0.55000001 0.69999999 ;
	setAttr ".env[1].envi" 2;
	setAttr ".env[2].envp" 1;
	setAttr ".env[2].envc" -type "float3" 0 0.1 0.44999999 ;
	setAttr ".env[2].envi" 2;
	setAttr ".wh[0]"  0 0.16 1;
	setAttr ".wtb[0]"  0 1 1;
	setAttr -s 2 ".wp[0:1]"  0 0.30000001 1 1 0.5 1;
	setAttr ".d" -0.016852447763085365;
createNode shadingEngine -n "oceanShader1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo6";
createNode lambert -n "lambert6";
createNode shadingEngine -n "lambert6SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo7";
createNode file -n "file1";
	setAttr ".ftn" -type "string" "C:/Users/Tyler Frayn/Pictures/sign.png";
createNode place2dTexture -n "place2dTexture2";
select -ne :time1;
	setAttr ".o" 1;
	setAttr ".unw" 1;
select -ne :renderPartition;
	setAttr -s 9 ".st";
select -ne :initialShadingGroup;
	setAttr ".ro" yes;
	setAttr -s 2 ".gn";
select -ne :initialParticleSE;
	setAttr ".ro" yes;
select -ne :defaultShaderList1;
	setAttr -s 9 ".s";
select -ne :defaultTextureList1;
	setAttr -s 2 ".tx";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
	setAttr -s 4 ".u";
select -ne :defaultRenderingList1;
select -ne :renderGlobalsList1;
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
	setAttr ".fn" -type "string" "im";
	setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "groupId16.id" "pCylinderShape2.iog.og[0].gid";
connectAttr "lambert3SG.mwc" "pCylinderShape2.iog.og[0].gco";
connectAttr "groupId18.id" "pCylinderShape2.iog.og[1].gid";
connectAttr "lambert2SG.mwc" "pCylinderShape2.iog.og[1].gco";
connectAttr "groupId17.id" "pCylinderShape2.ciog.cog[0].cgid";
connectAttr "polyCube1.out" "pCubeShape6.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert3SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert4SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert5SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "wood1SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "oceanShader1SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "lambert6SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert3SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert4SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert5SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "wood1SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "oceanShader1SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "lambert6SG.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "lambert2.oc" "lambert2SG.ss";
connectAttr "groupId18.msg" "lambert2SG.gn" -na;
connectAttr "pCylinderShape2.iog.og[1]" "lambert2SG.dsm" -na;
connectAttr "lambert2SG.msg" "materialInfo1.sg";
connectAttr "lambert2.msg" "materialInfo1.m";
connectAttr "lambert3.oc" "lambert3SG.ss";
connectAttr "pCylinderShape2.iog.og[0]" "lambert3SG.dsm" -na;
connectAttr "lambert3SG.msg" "materialInfo2.sg";
connectAttr "lambert3.msg" "materialInfo2.m";
connectAttr "lambert4.oc" "lambert4SG.ss";
connectAttr "pCubeShape2.iog" "lambert4SG.dsm" -na;
connectAttr "polySurfaceShape2.iog" "lambert4SG.dsm" -na;
connectAttr "polySurfaceShape5.iog" "lambert4SG.dsm" -na;
connectAttr "polySurfaceShape3.iog" "lambert4SG.dsm" -na;
connectAttr "polySurfaceShape4.iog" "lambert4SG.dsm" -na;
connectAttr "pCubeShape3.iog" "lambert4SG.dsm" -na;
connectAttr "pCubeShape5.iog" "lambert4SG.dsm" -na;
connectAttr "pCubeShape4.iog" "lambert4SG.dsm" -na;
connectAttr "lambert4SG.msg" "materialInfo3.sg";
connectAttr "lambert4.msg" "materialInfo3.m";
connectAttr "lambert5.oc" "lambert5SG.ss";
connectAttr "pCylinderShape1.iog" "lambert5SG.dsm" -na;
connectAttr "lambert5SG.msg" "materialInfo4.sg";
connectAttr "lambert5.msg" "materialInfo4.m";
connectAttr "place3dTexture2.wim" "wood1.pm";
connectAttr "wood1.oc" "wood1Material.c";
connectAttr "wood1Material.oc" "wood1SG.ss";
connectAttr "polySurfaceShape1.iog" "wood1SG.dsm" -na;
connectAttr "wood1SG.msg" "materialInfo5.sg";
connectAttr "wood1Material.msg" "materialInfo5.m";
connectAttr "wood1.msg" "materialInfo5.t" -na;
connectAttr ":time1.o" "oceanShader1.ti";
connectAttr "oceanShader1.oc" "oceanShader1SG.ss";
connectAttr "oceanShader1.d" "oceanShader1SG.ds";
connectAttr "pCubeShape6.iog" "oceanShader1SG.dsm" -na;
connectAttr "oceanShader1SG.msg" "materialInfo6.sg";
connectAttr "oceanShader1.msg" "materialInfo6.m";
connectAttr "oceanShader1.msg" "materialInfo6.t" -na;
connectAttr "file1.oc" "lambert6.c";
connectAttr "lambert6.oc" "lambert6SG.ss";
connectAttr "pPlaneShape1.iog" "lambert6SG.dsm" -na;
connectAttr "lambert6SG.msg" "materialInfo7.sg";
connectAttr "lambert6.msg" "materialInfo7.m";
connectAttr "file1.msg" "materialInfo7.t" -na;
connectAttr "place2dTexture2.c" "file1.c";
connectAttr "place2dTexture2.tf" "file1.tf";
connectAttr "place2dTexture2.rf" "file1.rf";
connectAttr "place2dTexture2.mu" "file1.mu";
connectAttr "place2dTexture2.mv" "file1.mv";
connectAttr "place2dTexture2.s" "file1.s";
connectAttr "place2dTexture2.wu" "file1.wu";
connectAttr "place2dTexture2.wv" "file1.wv";
connectAttr "place2dTexture2.re" "file1.re";
connectAttr "place2dTexture2.of" "file1.of";
connectAttr "place2dTexture2.r" "file1.ro";
connectAttr "place2dTexture2.n" "file1.n";
connectAttr "place2dTexture2.vt1" "file1.vt1";
connectAttr "place2dTexture2.vt2" "file1.vt2";
connectAttr "place2dTexture2.vt3" "file1.vt3";
connectAttr "place2dTexture2.vc1" "file1.vc1";
connectAttr "place2dTexture2.o" "file1.uv";
connectAttr "place2dTexture2.ofs" "file1.fs";
connectAttr "lambert2SG.pa" ":renderPartition.st" -na;
connectAttr "lambert3SG.pa" ":renderPartition.st" -na;
connectAttr "lambert4SG.pa" ":renderPartition.st" -na;
connectAttr "lambert5SG.pa" ":renderPartition.st" -na;
connectAttr "wood1SG.pa" ":renderPartition.st" -na;
connectAttr "oceanShader1SG.pa" ":renderPartition.st" -na;
connectAttr "lambert6SG.pa" ":renderPartition.st" -na;
connectAttr "pCylinderShape2.ciog.cog[0]" ":initialShadingGroup.dsm" -na;
connectAttr "groupId16.msg" ":initialShadingGroup.gn" -na;
connectAttr "groupId17.msg" ":initialShadingGroup.gn" -na;
connectAttr "lambert2.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert3.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert4.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert5.msg" ":defaultShaderList1.s" -na;
connectAttr "wood1Material.msg" ":defaultShaderList1.s" -na;
connectAttr "oceanShader1.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert6.msg" ":defaultShaderList1.s" -na;
connectAttr "wood1.msg" ":defaultTextureList1.tx" -na;
connectAttr "file1.msg" ":defaultTextureList1.tx" -na;
connectAttr "place3dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place3dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
// End of hotdog stand.ma
